Nice Review of A WEB OF BLACK WIDOWS

webblackcoverMy mini collection from PS Publishing, A Web of Black Widows and Other Stories of Love and Loss, has garnered some nice reviews.  This one over at Chizine.com (a leading online site dedicated to dark fantasy) is particularly good:

“Scott William Carter makes it look easy. But if anyone thinks that writing good, intriguing fiction with a clear, plain voice is easy . . . Well, they should try it sometime.

Carter seems to me to be a writer who will not box himself into any fiction category. He is a cross-genre traveller. And he travels far, casting his webbed net into strange seas, hauling up peculiar treasures.

All of these stories are restrained but involving pieces. All over this showcase represents the rise of a tall, wide and clean-cut talent, still developing in upwards motion.”

You can read the rest of the review here, which actually provides a nice summation of all six of the stories in the collection.

And of course you can buy the collection here!

Games Writers Play #12: Read Bad (Published) Writing

gwpAlthough I get a much stronger charge out of reading great writing, I have to admit that I get a little boost out of reading bad writing too — that is, bad writing that’s made its way into print by a major publisher.

Now, I’m not going to name any names, because again, this is subjective, but just about every writer has had the experience of reading something and at some point along the way (because often you don’t even manage to finish it) you say to yourself, “How did that get published?”

And you think to yourself, “Hey, if someone was willing to publish that, then I can certainly do it too.”

If you’re always comparing yourself to the masters, and you become aware of how big the gulf is between your level of craft and theirs, it’s easy to get discouraged.  But when you realize that the bar to getting published — and even getting widely read — is not that high, it can help sustain you during those discouraging moments.  It doesn’t even have to be bad.  Mediocre is probably a better word.

So don’t throw that bad novel in the garbage.  Keep it.  And when you’re feeling discouraged, pull it out and remind yourself that your writing doesn’t have to be perfect to be good.

The caveat, of course, is to make sure you’re still reaching for greatness.

-+-


One of the ways I can justify writing these “Games Writers Play” posts for free is by putting a donate button at the bottom of these posts.  If you find them useful, even a small donation of a couple dollars helps justify my time.  If you can’t donate, please help spread the word by linking to these posts.  Thanks!
-+-
All posts in this series can be found at
www.gameswritersplay.com

Postcards from the Garage: Dinosaur Diaries Author Copies

dd_autorcopies

The author copies for my other collection, The Dinosaur Diaries and Other Tales Across Space and Time, arrived in the mail the other day.  Very happy to hold this one in my hands — eighteen of my best stories which originally appeared in magazines like Ellery Queen, Asimov’s, Analog, and Realms of Fantasy.

I also saw that Amazon just discounted the price $5.  If you haven’t ordered yours, you should do so today!

Games Writers Play #11: Read Great Writing

gwpIt never fails.  Whenever I find my creative well running  dry, I get a charge out of reading great writing.

Of course, great writing is subjective, so what I find great will be different than what you find great.  But almost all writers can name a couple of influential books that inspired them along the way, books that made them want to write something equally as good.  I’m not talking works by Shakespeare or Joyce or Chaucer either, although it certainly could be.  I’m talking about books that made you fall in love with reading — Lord of the Rings, Catcher in the Rye, Pride and Prejudice . . .

It’s even better when it’s a modern book, one written in a style that’s still popular.  Maybe it’s an author you really admire.  For me, Stephen King is one of the first writers I grab, because he writes with the kind of engaging voice and clear style that I’m reaching for in my own writing.

So here’s the game in a nutshell:   If you need a creative boost, grab one of your favorite books and turn to one of your favorite passages.  Read it aloud.  It won’t be long before you feel that creative impulse return, the impulse that says, “I want to write something as good as that.”

-+-


One of the ways I can justify writing these “Games Writers Play” posts for free is by putting a donate button at the bottom of these posts.  If you find them useful, even a small donation of a couple dollars helps justify my time.  If you can’t donate, please help spread the word by linking to these posts.  Thanks!
-+-
All posts in this series can be found at
www.gameswritersplay.com